Playing from another perspective
Before generating polĂÂ©mica if I declare my taste by the Lost, although nerds perhaps does not arrive at the levels to compare it with others saying âHouse is better because bla bla blaâ, nevertheless to speak of videojuegoâŠ.ahhh treatment to avoid it asĂ as I avoid to buy each videojuego that sends on a par of one pelĂcula.
History does not lie and has demonstrated that 90% of the videojuegos based on pelĂÂŹculas do not exceed the 7 of calificaciĂ worse Âł n (the other 10% insurance belong to those of LOTR that did EA) and even if we spoke of âpelĂculas based on videojuegosâ because ALL borders on the mediocrity. Although LOST is a series of TV, tambiĂÂ©n exists a referring one
Alias not pasĂ Âł of the 64, the 61 Desperate Housewives of and the game of 24 walks by the same nĂÂșmeros ĂPodrĂamos to wait for something similar? The answer is âPerhaps if, perhaps notâ. Unlike mayorĂa of the games based on other series, Lost: VĂa Domus estĂbeing developed by sĂ Âł lido called study Ubisoft Montreal, that has in its salary tĂtulos Splinter Cell or Prince of Persia with the same tecnologĂa used in GRAW 2: the YETI Engine. But on the other hand we must base a game on a tax exemption is a obstacle for the diseĂÂ±ador and few are those that remove benefit to him, dĂndole greater weight to the jugabilidad that to the plot.
The game estĂavailable already in the stores of the USA and these dĂas we will see the reactions of the specialized press. If they ask to me, the 8 are mĂximo that podria to reach, if they ask fanboy them surely to him dirĂthat âis huge that exists a game in cuĂl you can interact with the personages of the seriesâ.
Metal Gear Solid 4 is the best pretext to occur a PS3 and although the date of exit estĂin the air, Sony made official who lanzarĂa package that the console of 80GB includes and a Dual Shock 3 to a suggested price of $499.99. For that pre-they order (in the USA by all means) podrĂn to participate in the beta of MGS Online as of April. The date of exit of this bundle estĂfixed for the second quarter of this aĂÂ±o
On the other hand if you do not have PSP, God of War: Chains of Olympus can be the detonating to acquire one, and if you like neither black nor white because you have iPod red Nano, then you alegrarĂknowledge that Sony has a red package of PSP with the face of Kratos to way of white stencil in the back part. The package comes, obvious with the game and a UMD of Superbad (crap) cuĂl I doubt that him DES another use that to change it by algĂÂșn old game in the bazaar.
ImĂgenes, cortesĂa of IGN.
Todd McFarlane and R.A. Salvatore together in a project is something too good like being certain, but it is it. 38 Studios is compaĂÂ±Ăa responsible to develop âthe MMOG of Todd McFarlaneâ and that today official did the announcement of which utilizarĂn tecnologĂa Australian BigWorld to carry out it.
BigWorld is a suite of tecnologĂa middleware that condense servant-client tools and creaciĂ Âł n of content that is used in projects like Tian Xia (2 Netease) or House of Flying Daggers (T2CN Group).
Comparative of a Wild announcement of Sony against its similar, realized in the CryEngine 2 that mostrĂ Âł during the week last in the GDC. ĂQuĂÂ© thinks? For my, the quality of the video that shows the motor of Crytek is not sufficiently good like emitting a verdict.
The same announcement in can see to HD giving it to click aquĂ.
For that we liked of shooters old school to the Ikaruga style, today aterrizĂ Âł in the Marketplace of the XB360 versiĂ Âł n HD of Trigger Heart Exelica, a Arcade japonĂÂ©s that did his apariciĂ Âł n in Dreamcast by cortesĂa of Warashi. Remake counts on new bottoms, grĂficas HD (so they say) and a table of lĂderes.
Quite recommendable, it only costs 800 pts and us mantendrĂoccupied while we waited for the arrival of Ikaruga
ImĂgenes despuĂÂ©s of the jump To continue readingâ
Metro.Siberia is to sidescroller quite interesting, developed in Flash by Tommy Salomonsson. The objective of the game is to sail by the underground system in Siberia without hitting the elements, for this podrĂs to control the height of your ship with the espaciadora bar. Account with 3 different routes, one for each difficulty (fĂcil, average and difĂcil) asĂ like with a table of lĂderes.
A click gambles directly in the navigator, giving aquĂ.
The video despuĂÂ©s of the jump To continue readingâ
The MMOG in consoles are a true failure, for test there estĂFinal Fantasy XI in cuĂl the community of users is not nor the quarter than WoW for PC shows. Phantasy Star Univer not it ubicarĂa in this heading since it is a simple RPG that receives to you to use functions that in other games are gratuitous.
Taking advantage of recent cancelaciĂ Âł n the MMORPG of Marvel, Cryptic (City of Heroes) quedĂ Âł with the arms cruzados and did not become official the development of Champions Online for PC and XB360 reason why it seems to be the first decent MMOG that we will have for console. The ĂÂ©xito depends as well on the base of users and ĂÂ©sta, of the jugabilidad, content and the intuitive thing of the user interface (many games remain in the way to underestimate this section). If of follows the line of City Heroes I I score, it does already enough that nongame a decent RPG of superhĂÂ©roes.
The series of games the Land is work of the surrealistic mind of TheAnemic. In each of them there is an element that it urges to you to arrive in the end and although many purists assure that they are not âgamesâ since they do not tell on an objective in especĂfico (perhaps traditional) I good looking him much to this class of concepts.
In Land 5 you are a pixelado salesman of bibles who gains the life sleeping to his clients during five days. mecĂnica is simple: you move to your personage with the directional keys and strips the bibles to the Castlevania style with shoot with an arrow downwards. At the end of the level you sleep and delays to the following day. Cut is a curl in the style of The yet ups a right background they analyze as it in Play This Thing.
The announcement of which Electronic Arts comprarĂa to Take Two venĂa sounding for a long time and today to Take Two rechazĂ Âł the supply to consider it ânonsuitableâ. For some analysts, the rejection of this supply not frenarĂto EA on its attempt to become of TT, nevertheless negociaciĂ Âł n with Rockstar North (the cherry of the pie) serĂa different. If this takes shape, EA convertirĂa in the monopoly of the games of sports (it is even resistance on the part of 2K Sports).
In blog Multiplayer de MTV me encontrĂÂ© a list of the companies that has acquired EA from 1991:
* 1991: Distinctive Software (now EA Canada) acquired by $11 million (USD)
* 1992: Origin Systems (now disappeared)
* 1995: Bullfrog Productions (now disappeared)
* 1996: Manley & Associates (convirtiĂ Âł in EA Seattle, now disappeared)
* 1997: Maxis (fused with EA Redwood Shores)
* 1998: Entertainment shark (now EA Shark)
* 1998: Westwood Studios (missing person); bought by $122,5 million (USD)
* 1999: Kesmai (now disappeared)
* 2000: DreamWorks Interactive (now EA Los Angeles)
* 2002: Black Box Games (now EA Black Box /EA Canada)
* 2003: Studio 33 (now EA North West)
* 2004: NuFx
* 2004: Criterion Software; it buys rumored in $79 million (USD)
* 2005: Hypnotix (now part of EA Shark)
* 2005: JAMDAT Mobile (now EA mobile); bought by $680 million (USD)
* 2006: Mythic Entertainment (now EA Mythic)
* 2006: Phenomic (now EA Phenomic)
* 2006: Digitalis Illusions EC; by approximately $24 million (argh! aquĂ perdiĂ Âł Rallisport Challenge)
* 2006: Headgate Studios (now EA Salt Lake)
* 2008: BioWare Corp. /Pandemic Studios; bought by $620 million.
* 2008: ĂTake Two Interactive?
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