The files for `Development' Category

Vestibule is quite funny añadido of The Orange Box, nevertheless the use of this concept is not novel since 3D Realms makes almost 10 años desarrollà ³ and implementà ³ the idea in the project of Prey. If, that same game that lanzà ³ for the PC and 360 Xbox año happened. [...]

Mo is quite peculiar to read of a seminary referring to cà ³ to arm an equipment of development when requerÃa makes six años of all that information. The certain thing is that to form an equipment you simply do not go to a forum and posteas that you need aid to throw to walk your project. To form your equipment requires of knowing [...]

In the official site of the ADVA (Asociacià ³ n of Argentine Developers of Videojuegos) is open the call to send videos for Muestra de Videojuegos Argentine that llevarÃto end in EVA 07 (Exposicià ³ n of Videojuegos Argentina). I mention the note to continuacià ³ n:
ÔÇťIf est├âs interested in showing what you or your company [...]

Second Life is already one of the first spaces in seeing preocupacià ³ n of the change climÃtico with implementacià ³ n of the Ecoyincana game within the virtual space of the Ignited House. The game, developed by Medialabs, consists of 6 tests related to the environment that deberÃn of being surpassed by the videojugadores, which podrÃn [...]

Some people who we aspired to a work in the industry of the development of videojuegos we have in a pedestal the model of work of YOU GO Software. A company with touch of rockstars where their founders handle Ferraris, with a model of development of ÔÇťIt' s donates when its donatesÔÇŁ and with 3 of representative the tax exemptions but [...]

Based on a commentary that Daniel Schiappa made, Director of Entertainment and Devices of Microsoft, during the conference of Virtual podr├âamos Worlds the past week to only think that Microsoft is developing a massive virtual world for Xbox 360, similar to the Home of PS3 that with another perspective. Schiappa coment├â ┬│: ÔÇťFor [...]

Char it with the equipment developer Naughty Dog (Crash Bandicoot, Jak) about its new project for PS3, Uncharted: Drake' s Fortune, in which they speak of qu├â┬ę went what inspir├â ┬│ to create the scenes, of gr├âficos that can obtain its new motor gr├âfico as├â like m├âimportant s: the jugabilidad.

In a surprise movement the developer of Haze (PS3), Radical Free, anuncià ³ that pagarÃto all their equipment of development by the hours extra that the project takes.
Steve Ellis, Co-founder of the study, anuncià ³ that planeà ³ from the beginning an extra bond when finalizing the game to be compensated the extra work, nevertheless thought that [...]

In one it interviews realized by Gamasutra, Tomonobu Itakagi, to lÃder of the Team Ninja and developer of games like Dead or Alive or Ninja Gaiden, anuncià ³ the reasons by which decidià ³ to work with the DS instead of the PSP:
ÔÇťraz├â ┬│ n is because the Portable Playstation this dise├â┬▒ado b├âsicamente under the premise of llevarte your console to [...]

Spicy Horse, the study of responsible Shanghai to develop to American McGee' s Grimm anunci├â ┬│ that utilizar├âtecnolog├âa of the Unreal Engine in several projects to future and that Grimm ser├âthe main opener. McGee made official the purchase of tecnolog├âa, which says ÔÇťgives the tools them necessary to express its creativity of a way [...]

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