Playing from another perspective
If the world were white, gustar├âa to live it to me like in The Unfinished Swan. This game in first person, developed by Ian Dallas, has been chosen as finalist of the Sense Of Wonder Night and raises the existence in a completely white world where we must use painting spots to move to us and to interact with the objects. [...]
Tits tits tits! - that is first that comes to the mind when remembering Duke Nukem 3D next to that attitude of BadMofo that Doom not pod├âa ofrecerte. The game is available already in marketplace by the coherent amount of 800 points. To remember old woman times: D.
Card: Duke Nukem 3D
Developer: 3D [...]
The Game Developers Conference (GDC) is one of the events m├âs important within the industry of development of videojuegos. Each a├â┬▒o is carried out in San Francisco and in the ├â┬║ltimos a├â┬▒os two events are had annexed m├âs: Austin and Paris. This time touches the turn of Canad├â, that has an important base [...]
For several months we know that Interplay was on the verge of appearing again thanks to teaser in his website. Despu├â┬ęs to conclude with the legal problems, compa├â┬▒├âa has returned to the business and glides to enter by the great door with a MMOG (├éFallout), of except that it says the document that filed of a long time ago in [...]
The content generated by the user in the videojuegos is not something new for which we have happened playing (and creating) during the ├â┬║ltimos 15 a├â┬▒os in the PC. For console it is a subject that has begun to take force and to verify it [...] is enough to turn around to see games like Unreal Tournament for 3 PS3
The subject of the DRM in Spore has become a ballast for Electronic Arts, for sample is enough the ÔÇťfault of the systemÔÇŁ in Amazon that mysteriously quit├â ┬│ the system of ranking by a time to avoid that ┬│ n of purchase affected of negative form decisi├â.
Today compa├â┬▒├âa had to double the hands (not like [...]
Plastic Wax is a study of animaci├â ┬│ n with ample experience in the development of cinemas for games. Between its clients they are 2k Games with Bioshock and Borderlands, Eidos with Tomb Raider: Anniversary and but recently Relic with the trailer to announce Warhammer 40k Dawn of War 2.
In CGSociety is art├âculo of [...]
The Sense of Wonder Night is an event to show the work of independent developers that llevar├âto end pr├â ┬│ ximo 10 of October within the framework of Tokyo Game Show 08.
Unlike the West where we have enough events like the IGF, the IndieCade or the same Experimental Gameplay Workshop of [...]
Like it was to be expected, Microsoft sali├â ┬│ in defense of Rare after which Peter Moore so made declarations in his interview with The Guardian ÔÇťintelligentÔÇŁ.
Phil Spencer said that Rare plays a estrat├â┬ęgico roll in the development of games and new experiences that has allowed Microsoft to expand its base of users. Spencer aprovech├â ┬│ stops [...]
The recent declarations of Peter Moore (EA remember) me to those of Phill Harrison or Ken Kutaragi in their beautiful times like masterminds of Sony. For much Moore admiti├â ┬│ not to have been the arm executor of the Dreamcast, to put themselves to t├â┬║ by t├â┬║ with Yuji Naka or to assure that the cost hard disk fu├â┬ę [...]
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