CliffyB, to 10 años of Unreal Tournament

In: Development| Indie| Videojuegos

15 Feb 2008

A fragment a little while does leÃa of a talk that dià ³ CliffyB in SAYS the last week, which I mention to continuacià ³ n:

“Fodder that people preferirÃa to make a game that sell 4,5 million copies instead of millà ³ n and “Gears” are in 4,5 million in the 360 (Xbox). I believe that the PC is not in this lÃnea… what moves to the PC market are the games type “Sims” or “WoW” as well as the amount of things based on an interface Web. Of that DAS click you only play and it. Thus it is as the PC evolves, so for my, the PC estÃin background with respect to which we do. It is important for us, but in which we focused at this moment it is in matching AAA for console”

Everything indicates that CliffyB no longer does sà ³ by love to the art.

The certain thing is that the PC is in a process of “purificacià ³ n” and estÃbeing assaulted by independent groups; by students who meet to diseñar a right game like pasà ³ in the garages during the década one of the eighty. Within that movement indie we have so valuable and original proposals like as Aquaria, that although it has not sold 4,5 million copies, has hooked me during 3 hour and a half followed during first sesià ³ n.

Aquaria

I ask qué pasarÃwith some of those studies in the following 10 años.

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