The files for `Diseño' Category

In one it interviews realized by Gamasutra, Tomonobu Itakagi, to lÃder of the Team Ninja and developer of games like Dead or Alive or Ninja Gaiden, anuncià ³ the reasons by which decidià ³ to work with the DS instead of the PSP:
“razà ³ n is because the Portable Playstation this diseñado bÃsicamente under the premise of llevarte your console to [...]

Después to play a pair of hours with Forge, the publisher with whom you control the accessories that appear in the levels of I haul 3 seems to me suitable to make a few explanations. First that Forge *NO* is a publisher of levels like at first planteà ³ (or of less entendÃ), he is simply a publisher [...]


In: Diseño| Books| Videojuegos

24 Sep 2007

The Art of Midway is a book that contain but of 160 bocetos and 200+ illustrations of games like Kombat Mortal, Area 51, The Suffering or Psi-Ops. He is peculiar that promo says “ÂYou want to be diseñador of videojuegos” I suppose that they meant “Artist of Videojuegos” since he is mÃs a book of ilustracià ³ n that of [...]

In two minutes of this video we hardly can in broad strokes understand the process that takes to diseñar a level for videojuego AAA like Resistance: Fall of Man, one of the great bets of Sony for the PS3. The base of all level falls to diseño global of the game, the development of levels is [...]

Nintendo mostrà ³ the official packing that tendrÃthe package of the Wii Zapper that comes with the game of Link' s Crossbow Training. The Wii Zapper requires of the Wii-mote, asà like of the Nunchaku (nonincluÃdos) and serÃcompatible también with the tÃtulos futures like Medal of Honor Heroes 2, Ghost Squad, Resident Evil: The Umbrella Chronicles.

The first time that escuché of way was while it sailed by pÃgina of Cg Chanel, I gave to an opportunity and me to him parecià ³ a decent alternative to software of 3D that exist in the market. I gave to an opportunity of 30 days and quedé him astonished at the options that offer of modeled, “to paint” [...]

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In: Diseño

2 Aug 2007

During I complete month and a half absorbed a pair to me of projects and the school reason why I could not postear a little by acÃ. Luckyly the trimester terminà ³ asà like diseño of pÃgina of dmp that comencé in June. I must admit that me gustà ³ to experience with the content dinÃmico in this website [...]

By means of Isopixel I find out to me that Bachan, talented monero Mexican, is fighting against the leukemia.
I allow myself to mention Vuarnet:
Luckyly early deteccià ³ n of the disease allows that the scene is not so dark, nevertheless the treatment is long and expensive.
Looking for alternative so that Bachan and his wife can confront [...]

Diagonal is the new agency of Diego GonzÃlez, ex--V.P. Creative of Teran/TBWA and at the moment Instructor of redaccià ³ n in Simulator of Flight. In order to know a little mÃs of this project exists podcast of Brief Blog where Diego comments también his trajectory (since hacÃaa of Copy for announcements of supermarket stores) asàlike [...]

From first versià ³ n of Forza Motorsport the developers gave the opportunity us to personalize our cars with a system that went allà much morethan sagas as for Need Speed or Gran Tourism ofrecÃan. In the first Forza tenÃamos a good amount of layers to apply viniles with forms bÃsicas, some sources [...]

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