Playing from another perspective
The first Two Worlds de Xbox 360 promet├âa quite, nevertheless qued├â ┬│ short and the comparisons with Oblivion left to shine. It is a fact that not triunf├â ┬│ thanks to the problems gr├âficos and of adaptaci├â ┬│ n (parec├âa dise├â┬▒ado exclusively for PC). Surprise SouthPeak Games anunci├â ┬│ that is working in a sequel, baptized like Two Worlds: The Temptation and that estar├âavailable at the end of a├â┬▒o for the PC and Xbox 360.
In agreement with the creators this sequel tendr├ânew actualizaci├â ┬│ n to engine, missions m├âs complex as├â like animations and di├âlogo m├âs realistic. History is placed despu├â┬ęs of the happened events in the first game and abarcar├âzones of Eastern Antaloor, like Oswaroh and the Desert of Drak' ar.
She is one notifies interesting, nevertheless I ask myself if podr├âa to consider a sequel or mere expansi├â ┬│ n. Perhaps actualizaci├â ┬│ n of the motor has been exhaustive and to the new it is worth them content, but ├éser├âa better not to compensate to those than acquired the first game (plagued of bugs) with one actualizaci├â ┬│ n to smaller cost? It is enough.
This space belongs to GameDevelopmentMagazine.com, you you will find boring commentaries, videos and tips of how being acid a designer of games and not to die in the attempt.