Playing from another perspective
Some people who we aspired to a work in the industry of the development of videojuegos we have in a pedestal the model of work of YOU GO Software. A company with touch of rockstars where their founders handle Ferraris, with a model of development of ÔÇťIt' s donates when its donatesÔÇŁ and with 3 of the representative tax exemptions but (by many aspects) in the FPS: Doom, Wolfenstein and Quake.
YOU GO Software has a slight touch of rebeld├âa, is an independent study of development that is handled under its own rules, the little people who toil (not but of 40) share one filosof├âa very ingrained in which no external agent influences at the time of proposing a new project. They are not handled per dates of launching (the TBA is his religi├â ┬│ n) and much less by whims of the distributer and their offices have passed personalities like John Rosemary, American, McGee, Graeme Devine or Trent Reznor.
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Nevertheless, YOU GO Software is in a period of transici├â ┬│ n in which they have had to control to its ego to reclaim the land of licenses that now shows proudly Epic with its Unreal Engine 3. Its counterattack consists of a pair of revisions of its popular Quake 3, gratuitous for called navigator Quake Zero and a other baptized simply like Quake Sand for Xbox Live Arcade, its new tecnolog├âa Rage which is optimized to work of way multiplatform (PC, Xbox 360 and PS3) and a system of much more flexible license that the previous one.
Everything indicar├âa that paints nevertheless perfect we are in a time in which the relations you publish are first, the exclusive rights estan at your service of d├âa and the market is saturated a├â┬▒o with a├â┬▒o of the same tax exemptions that as soon as they modify the content of the game and are boasted like ÔÇťsequelsÔÇŁ. YOU GO Software must break through in a customary market to the mediocrity, cu├âl not est├âpreparation for a new proposal of jugabilidad and that crucifies any attempt of innovaci├â ┬│ n.
But YOU GO Software is not specialistic in revolutionary proposals for the end user, rather it develops a new language and it is necessary a translator (it can be some study like RavenSoft) to take advantage of kindness tecnol├â ┬│ gicas his Engines and to give a quality product to the videojugadores. YOU GO Software has not been distinguished as a dise├â┬▒ador genius in the ├â┬║ltimos a├â┬▒os and that we know all it.
In an interview with Next-Gene, Todd Hollenshead mentioned details of the model of work for Quake Zero and Quake Sand. habl├â ┬│ of two peque├â┬▒os work parties, in his mayor├âa fan├âticos of the original game to offer one versi├â ┬│ n that satisfies that we have continued playing for but of 8 a├â┬▒os Quake 3. Equally coment├â ┬│ that any distributer deber├âto respect cl├âusula of date of exit (which does not exist) for Rage ├éfuncionar├â.
The future of YOU GO Software is uncertain but encouraging; Rage not fu├â┬ę praised by the average ones as despu├â┬Ęs of its debut in the MacWorld were only expected and a good program of licenses along with kit of accessible development impulsar├ânew IdTech 5. Luckyly the strategy chosen for Quake Zero (by publicity) and Quake Arena (XBLA) indicates that You go har├âjust like the ├â┬║ltimos 4 a├â┬▒os: to receive checks.
The king has returned, ├éthe king lives.
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