Playing from another perspective
In pagetable they have an├âlisis quite interesting of old t├âtulo of makes almost 10 a├â┬▒os, The Legend of Zelda - Link├ó ┬Ç ┬Ö s Awakening DX for Gameboy Color. Defined like Arqueolog├âa in the games, Michael Steil does one disecci├â ┬│ n of some archives of the cartridge in which are key pieces of c├â ┬▓ I say source which they allow to know the process development.
There are indications of interfaces as I disturb C Vision for TWO of Borland or QBasicy some parts of the code make reference to assembler. hip├â ┬▓ final thesis of the development focuses to a process in which the original code was decoded and re-assembled for remake of GameBoy Color.
Continuing with arqueolog├âa are but games como├ó ┬Ç ┬ť X-Men - Wolverine├ó ┬Ç ┬Ö s Rage├ó ┬Ç ┬Ł, which comes with entrances from registry and archives INF from Windows 9x, ├ó ┬Ç ┬ť Mortal Kombat 4? with fragments of c├â ┬│ I say or peculiar ├ó ┬Ç ┬ť TinTin in Tibet├ó ┬Ç ┬Ł of Gameboy Color, which makes reference to the SDK of the Gameboy Advance.
For one it lists completes of the archives and an├âlisis of each visits the site of Pagetable.com. Quite interesting.
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