Playing from another perspective
In: General13 Jul 2008
In the ├â┬║ltimas weeks toqu├â┬ę bottom when connecting my laptop to the monitor of the PC thanks to the fact that I sold my video card to a friend. It in fact only looked for a pretext to raise the equipment and I occurred to the task (once m├âs) to read rese├â┬▒as in Anandtech and Guru3D about the new series of video cards of ATI.
So I have never been clogged to invest in a card of high rank (USD $400-$600) since my needs of edici├â ┬│ n gr├âfica (2D and 3D) requires as soon as a cost of m├âximo USD $300 and as├â dej├â┬ę the rest to destine it to the ram. elecci├â ┬│ n was a Sapphire Radeon HD 4870 and 4GB of ram Patriot.
Despu├â┬ęs of peque├â┬▒os problems with env├âo and d├âa complete of configuraci├â ┬│ n where I had to leave 2GB of memory outside since it sent pantallazo blue of the death (by mutual incompatibility in the voltage) decid├â to me to operate it with the ├â┬║nica thing able to devour the equipment: Crysis. For this I did upgrade to Vista x64 (cortes├âa of the office) since edici├â ┬│ n of 32bit only detects 3.25GB (little m├âs of half); configur├â┬ę everything to high detail (without AA) and I had the huge amount of 40-45 fps in average during the first 3 scenes of the game (the value m├âs under has been of 37fps).
Another pair of games that prob├â┬ę were Gears of War and Unreal Tournament 3 which has been optimized in such a way that desempe├â┬▒o ray between 80 and 90pfs in the levels m├âs high. The only problem aqu├â is the time of load of the Unreal ED (the cause of the cost of hardware) that takes until the Mayan triple of time of 8,5 PLE or the double that Sandbox2.
Outside that desempe├â┬▒o of both is impressive since it allows me to test in real time with the level of detail to m├âximo (along with open Photoshop and Zbrush) without sufir slowing down. inversi├â ┬│ n fu├â┬ę of $500 USD and now the ├â┬║nico that remains to me hardly is to invest in a good system of cooling
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