Playing from another perspective
In: I develop | I design | I design of levels | Game Business | Indie | Opinion
On July 19, 2009To work Pro Bono is one of the most viable options to obtain experience in games design (and other disciplines) nevertheless be able to return in a nightmare if you do not take the suitable measures. Pro Bond means to work in a voluntary way for the government property, without obtaining an economic remuneration. The best example of the industry [...]
In: Indie | Technology | Video games
On September 29, 2008In the last years the modifications of games like Half Life, Unreal Tournament or Battlefield have taken such force that some studies - as Splash Damage - have given the definitive step to enter the development market. Companies as Epic has seen the potential of this community and offer for time videotutoriales to dominate his [...]
In: Development | Technology | Video games
On November 19, 2007The video games do not serve only like recruiting tool, lately we have seen that governments of many countries use simulators to train to his safety bodies. A recent case was a Full Spectrum Warrior, who was designed by Pandemic to train the soldiers in combat tactics in team.
Now it touches the shift of [...]
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