Posts Taggeddesign of games

To work Pro Bono is one of the most viable options to obtain experience in games design (and other disciplines) nevertheless be able to return in a nightmare if you do not take the suitable measures. Pro Bond means to work in a voluntary way for the government property, without obtaining an economic remuneration. The best example of the industry [...]

I had not taken the time to offer status of the project, perhaps many of you who follow me in Twitter have seen some sketches in the last days. The reason is that the project is accepted, in fact it was accepted for one week, regrettably the E3 crossed, the WWDC and not [...]

The opposite to the established thing, FIFA 09 will have his first "expansion" or DLC from next March 19 for PS3 and XB360. But there is no update of staff or of uniforms, it is a way of "new" game, and I it put between quotation marks because this form appeared in the UEFA Champions League 2006-2007 it does [...]

Like reference only:
Lara Croft would not be an icon of the video games of not being for this pair of nipples.
Eidos says that Lara Croft must change to come to the feminine public, I say that this is BULLSHIT. The feminine public is much entertained making Blizzard and Nintendo millionaires, enjoys chance games in his iPhone [...]

The content generated by the user in the video games is not anything new for those that we have spent playing (and creating) during the last 15 years in the PC. For console it is a topic that has begun to take force and to verify it it is enough to roll over to see games as Unreal Tournament 3 for PS3 [...]

One of the problems that faces the designer - scriptwriter at the time of implementing the narrative is undoubtedly to define the characteristics of the principal personage, commonly called “the hero”. If we throw a glance to the oriental RPGs (and western some) for example, we think that the principal personage is the most idiotic person of the world, not [...]

Beginning developing video games

In: I develop | I design | Tutors | Video games

On September 15, 2008

If it is interesting to you to develop video games or to be employed at the industry “winning therefore more you like doing” of course you have visited infinity of forums in Spanish where sometimes they tend to misinform you more than to solve your doubts. The first thing that you must do is to wonder: “what do you like?” ó: “what facilitates you to itself?” It can [...]

Chris Crawford is one of the designers of games that more I respect and joust with comments like “that fuck the graphs, should create better emotions” he makes me think that the new litter of independent developers they will pay attention of these wise words at the time of generating new concepts.
In the opening of Austin's GDC, [...]


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